This is waaaaaay harder than any other game book Ive ever played (and Ive tried a few different series). Although Ive restarted it at a couple dozen times, the closer I get to the end the more it reveals that I was supposed to have done somethignearlier that was completely on-obvious. You can actually make it to the last "scene" and find out youre missing something in your inventory you wouldve had to have taken off of a murdered man and worn - heroes dont do that!
There is no common logical thread through all of the decisions, just completely random solutions to choices presented. With a game book this big I shouldnt have to play dozens of times to find out all the trial-and-error minutiae.
Hopefully these get much better in later volumes. Plus, as others have pointed out, the combat system is pretty weak.
erikeric about GA1: An Assassin in Orlandes, v4.10