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GA1: An Assassin in Orlandes app for iPhone and iPad


4.6 ( 816 ratings )
Games Role Playing Book Dice
Developer: Tin Man Games
5.99 USD
Current version: 5.1, last update: 6 years ago
First release : 08 Feb 2010
App size: 182.16 Mb

An interactive fantasy adventure! Its a book. Its a game. Its an RPG. Its a Gamebook Adventure!

First in the series of critically acclaimed interactive fantasy gamebooks in which you, the reader, control the direction of the story! Along with a realistic dice-based battle system to fight creatures, a great story and beautiful artwork, An Assassin in Orlandes will give you many hours of gamebook adventuring!

Set within Orlandes City, nobles are being systematically murdered by a ruthless assassin no-one seems able to catch. Finding yourself thrust in the middle of a large conspiracy, you must make decisions that may put yourself and one other most precious to you in great danger. Can you locate the Assassin in Orlandes before it is too late?

"Even though Fighting Fantasy books have nearly a 30 year lead on the recently released Gamebook Adventures, the team at Tin Man Games have put together an equally remarkable and entirely original virtual game book for the iPhone." - Touch Arcade

"I was both surprised and delight to find that An Assassin in Orlandes delivered one of the most engaging iOS gaming experiences I’ve had to date." - Gamezebo

** FEATURES **

•Read and dictate the direction of the story! Options based on who you have met, where you have visited and what you have found.
•Lots of achievements to collect and artwork to find throughout the book. These are placed on your achievement wall.
•Read the book casually by being able to move around freely or crank up the difficulty and be the ultimate gamebook player.
•Interactive world map which can be zoomed and scrolled.

An Assassin in Orlandes has been created using Tin Man Games’ critically acclaimed Gamebook Adventures Engine featuring:

•Read the book horizontally or vertically on your iPad.
•An automated Adventure Sheet to keep track of stats and inventory.
•Realistic physics based dice rolling. Shake your device!
•Artwork gallery. Find an illustration in the gamebook and be able to access it full-screen forever.
•Bookmarking system which saves your position in the gamebook, much like putting your fingers between the pages to remember your previous page when reading the paperback!

Join Tin Man Games at www.gamebookadventures.com for lots more exciting digital gamebooks including the Fighting Fantasy series and Judge Dredd!

Pros and cons of GA1: An Assassin in Orlandes app for iPhone and iPad

GA1: An Assassin in Orlandes app good for

No estilo de Aventuras Fantásticas, excelente diversão! In the Fighting Fantasy style, top notch entertainment!
Great Value if you like old- School gamebooks. The Story is engaging and well written, the Combat System is a Bit clunky, but Once you Discover that the dice can be "fudged" by shaking the iPhone it becomes a dexterity game as well. Recommended!
Just like the old pen and paper days... Please add a few save slots, I know whats gonna happen if my brother grabs the ipad....
Great story, very well written. It strikes the right balance between narrative force and interactive gameplay found in classic interactive fiction books. Will definitely buy more of the series.
The rules are much easier than the ones in my gamebooks of the past. But the Game is great anyway!
Just perfect. Great story writing. Nice user interface. Keep the books coming.

Some bad moments

Hello, Impossible to download this book: how loose 4€... Clearly, DO NOT pay for this app, you will waste your money! I am very disapointed!
Still no voiceover support. a game that mainly focuses on textual output should be more accessible for the blind and visual impaired. Sadly the developers here did nothing to support the blind gaming community. Voiceover is a standard program build in every iPhone since the 3gs series that reads the on screen text for the blind and visual impaired. This game is not supported by it. Developers, please have a look at the accessibility programming guidelines on apples developer website.
It continues to crash on iPhone 5s with the last version of iOS 7!!!
This book has too many "Choose wrong and die" endings, and the choices that lead to them make no sense. Often, even with the benefit of hindsight, the correct choice is not obvious, and some of those correct choices are very hard to find. After a dozen restarts, I quit. This is too frustrating to be fun.
Not worth the money after you die for the 1000th time just dont get this pile of garbage unless your going to place it on bookworm difficulty
This is waaaaaay harder than any other game book Ive ever played (and Ive tried a few different series). Although Ive restarted it at a couple dozen times, the closer I get to the end the more it reveals that I was supposed to have done somethignearlier that was completely on-obvious. You can actually make it to the last "scene" and find out youre missing something in your inventory you wouldve had to have taken off of a murdered man and worn - heroes dont do that! There is no common logical thread through all of the decisions, just completely random solutions to choices presented. With a game book this big I shouldnt have to play dozens of times to find out all the trial-and-error minutiae. Hopefully these get much better in later volumes. Plus, as others have pointed out, the combat system is pretty weak.